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General Information
    • ISSN: 1793-8236 (Online)
    • Abbreviated Title Int. J. Eng. Technol.
    • Frequency:  Quarterly 
    • DOI: 10.7763/IJET
    • Managing Editor: Ms. Jennifer Zeng
    • Abstracting/ Indexing: Inspec (IET), CNKI Google Scholar, EBSCO, ProQuest, Crossref, etc.
    • E-mail: ijet_Editor@126.com
Editor-in-chief
IJET 2014 Vol.6(2): 128-131 ISSN: 1793-8236
DOI: 10.7763/IJET.2014.V6.680

Control of a Brick-Breaking Game Using Electromyogram

Duk Shin, Hiroyuki Kambara, Natsue Yoshimura, Yousun Kang, and Yasuharu Koike

Abstract—We aim to design a human-interface system to control a brick-breaking game using electromyographic (EMG) signals elicited by wrist movements. By measuring EMG signals, it is possible to predict the next stage of movement or force before motion. We filtered EMG signals through a finite impulse response filter with a cut-off frequency of 2.2 Hz. The resulting signal is very similar to the actual tension. We calculated subtraction between flexor and extensor muscles to obtain movement of the wrist. After simple calibration, the participant was able to control a paddle to break bricks in real time using wrist movements. Consequently, we succeeded in controlling the paddle of the game. The proposed system is expected to use as a rehabilitation tool or an entertainment system.

Index Terms—EMG signals, human computer interface, rehabilitation, wrist movement.

D. Shin, H. Kambara, and N. Yshimura are with the Precision & Intelligence Laboratory, Tokyo Institute of Technology, Yokohama 226-8503, Japan (e-mail: shinduk@cns.pi.titech.ac.jp; hkambara@cns.pi. titech.ac.jp; yoshimura@cns.pi.titech.ac.jp).
Y. Kang is with Department of Applied Computer Science, Tokyo Polytechnic University, Kanagawa 243-0213, Japan (e-mail: yskang@ cs.t-kougei.ac.jp).
Y. Koike is with Solution Science Research Laboratory, Tokyo Institute of Technology, Yokohama 226-8503, Japan (e-mail: koike@pi.titech.ac.jp).

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Cite:Duk Shin, Hiroyuki Kambara, Natsue Yoshimura, Yousun Kang, and Yasuharu Koike, "Control of a Brick-Breaking Game Using Electromyogram," International Journal of Engineering and Technology vol. 6, no. 2, pp. 128-131, 2014.

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