—One of the most important roles of architects is the spiritization of designing by means of proper tools and techniques; this is done by a good rendering job. A good hand rendering task employs correct colorings into itself to express all the details, materials, shadows and textures. Recently, though, due to rendering software for drawing a perspective and finalizing it, a growing number of young architects and designers just hop straight onto their computers and work their ideas out. I believe they should work out hands, since nothing is better to get a point across in a design meeting than to be able to sketch it up real quick right in front of the client. Many clients are still wowed by hand drawn drawings. Hand rendering can soften drawings and even make computer generated images look more personal. In this short paper, we are trying to present some essential and delicate points in hand rendering (rendu). It would be helpful for designers who wish to improve their manual rendering techniques.
—Architectural rendering, coloring, fast techniques, textures.
The authors are with the Shomal Universty of Amol, Iran (e-mail: firstname.lastname@example.org)
Cite: Ali Dashti Shafii, Babak Monir Abbasi, and Shiva Jabari, "Manual Rendering Techniques in Architecture," International Journal of Engineering and Technology vol. 8, no. 2, pp. 141-145, 2016.